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“PJ becomes a great team member, with a real understanding of the whole project that goes far beyond the audio."
- Richard Brooksby: Founder and Director of Otterly."His [PJ's] care and attention to every single detail definitely helped bring out the best in our work. We definitely look forward to working on our next project with PJ.”
- Jehyeon Kim: CEO of Blissoft.“PJ has that oh-so-rare combination of craftsmanship and technical understanding."
- Martin Hollis: Creator of GoldenEye, Founder and Director of Zoonami.“PJ is an extremely talented professional audio designer.... The work he turned in was astonishingly well crafted."
- Chris Delay: Founder and Director of Introversion. -
Recent Posts
Author Archives: PJ Belcher
Brains Eden is Back!
Yes it’s that time of year again where the students of ARU take part in a games jam to produce fully functioning games in only 48 hours for Brains Eden. Unfortunately this year I will not be able to take … Continue reading
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Testimonials now available for viewing!
Want re-assuring your hiring the right person? Check out the newly available and kindly written testimonials from some of my past and current clients! Martin Hollis – Creator of GoldenEye, Founder and Director of Zoonami: “PJ has that oh-so-rare combination … Continue reading
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New Portfolio Piece Available
I decided recently that I have been neglecting my portfolio and so put an hour or so aside each day to squeeze in some work on it. It’s taken a while due to my busy work load but it is … Continue reading
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Futuristic Racer sound pack now available on UNITY.
A Futuristic style racer sound pack is now available on the UNITY asset store. Just search PJ Belcher in store or follow this link. At just $45 and including Music, Sound Design and Menu production it’ll bring everything you need … Continue reading
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Tracks now available for purchase on the UNITY Asset Store.
I have started making some of my Tracks and SFX available for purchase via the UNITY asset store. Just log into the store and search for “PJ Belcher” or follow this link. Currently available is Epic Theme 1, at just … Continue reading
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The Sound of Floe.
Since the release of Floe onto the App store, and seeing it’s growing success, I felt it would be interesting to detail the design process I went through to create the audio of Floe. Although it may appear a simple … Continue reading
iOS Audio Design Feature
I recently wrote a feature looking at the broader concepts of iPhone audio design to tie in with my earlier article looking specifically at asset size, “Size Matters“. Since the launch of the iPhone, apps have been big, especially in … Continue reading
Posted in Audio Production for iPhone Games, News
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Floe is now on sale!
Floe the game for iPhone, iPod and iPad is now on sale! Developed by Otterly with audio produced by myself. http://itunes.apple.com/gb/app/id404155097?mt=8
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Audio Production for iPhone Games, Tips and Tricks. [Size Matters]
Check out my portfolio too! Here. And feel free to get in contact. Hello and welcome to the first in a series of entries that I will call the Tip and Tricks series. My plan is to make a set … Continue reading
Floe is soon to be released by Chillingo/Clickgamer!
Floe has just been signed with Chillingo and is to be released under the Clickgamer label. This will see the game sold alongside some of the best iPhone apps currently available. Read the press release from Chillngo to see Floe … Continue reading
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