Who Wants to be a Millionaire Special Editions: South Park – iOS
I recently edited together some footage from the iOS game that Otterly made a few years back; on which I was the audio director. Enjoy!
I recently edited together some footage from the iOS game that Otterly made a few years back; on which I was the audio director. Enjoy!
I was recently approached by a client to arrange the music for their Kurs (freestyle Dressage to Music) in the style of 70s disco. Since I have quite an affinity for disco music I jumped at the chance and below are the results! Rider is Wayne Lightbrown and he is competing at a Prix St. […]
We’ve all played it, we’ve all seen every other person on Facebook play it, but have you ever wondered why it’s so popular? Let’s take a look at Candy Crush Saga. In short, it’s very well made, excellently designed and very cleverly implemented onto Facebook. And I’m sure there are many other people on the […]
If like myself you are one of the (many) people who has an iPod (and not necessarily an iPhone or iPad) then you will most likely have come to realise that it’s quite different. Aside from the obvious things like price, shape, size and weight there are a few more hidden things like some functionality, […]
Dubstep Dressage, ‘Dress-Step’ anyone? It seems Andreas Helgstrand had an alternative music choice at the WEG2006…… Music for Dressage Professional Audio Services. Tracks Featured: Korn ft. Skrillex – ‘Narcissistic Cannibal’ Korn ft. Skrillex & Kill The Noise – ‘Get Up’ The Subs – ‘Don’t Stop’ (Mustard Pimp Remix) Skrillex – ‘First of The Year (Equinox)’ […]
I recently did some playtesting/feedback work for Loki Studios on their game Geomon. – In Geomon, users join as agents in a fictional organization called EsperCorp where they assist in researching and discovering a parallel world of spirits. The storyline is elaborated on its very own website – A list of all Espers discovered in […]
“I hired PJ to produce music and sound effects for the “Subversion” game prototype, and the work he turned in was astonishingly well crafted. We worked together for several months on the project, during which time PJ developed a tense main theme in keeping with the high-tech-stealth nature of the game. This was no ordinary game […]
Creating a new startup in the games industry? Feel free to get in contact with PJ to discuss your audio requirements. As an all-in-one, freelance audio solution with special rates for Independent developments see what PJ Belcher Pro Audio can do for you.
Since the release of Floe onto the App store, and seeing it’s growing success, I felt it would be interesting to detail the design process I went through to create the audio of Floe. Although it may appear a simple puzzle game there is more to it than meets the ear, or so to speak… […]