Brains Eden is Back!

Yes it’s that time of year again where the students of ARU take part in a games jam to produce fully functioning games in only 48 hours for Brains Eden. Unfortunately this year I will not be able to take part in the jam itself, but I will be attending the exhibition on Monday 11th […]

New Portfolio Piece Available

I decided recently that I have been neglecting my portfolio and so put an hour or so aside each day to squeeze in some work on it. It’s taken a while due to my busy work load but it is finally complete and can be viewed below. I highly recommend the method of sparing just […]

iOS Audio Design Feature

I recently wrote a feature looking at the broader concepts of iPhone audio design to tie in with my earlier article looking specifically at asset size, “Size Matters“. Since the launch of the iPhone, apps have been big, especially in the games sector, which has seen some sell like AAA titles. Major developers have added […]