Subversion has just had it’s first development blog entry surrounding the game audio!
To check out the post and some of the preliminary audio in action click the link.
This is also a good demonstration of the bespoke audio engine developed by Introversion that is being used in Subversion. For those of you familiar with the orignal engine used in DEFCON and Darwinia you will notice some of the customisations put in place to handle the multi-track music system myself and Chris are developing.